      List of rooms:
      Rooms in my game are connected deeply with interesting facts in my life and 
parts of Frosya`s life, thats why Ive made a list with description of every room from 
my game Frosya the Cat aka Jet Cat Frosya. This list contains interesting and funny 
parts.
      When I was creating this game Ive made rooms with scenario connection. About 
the game scenario read in the main text file, included with the game.
       
0.	Evil Uzor the Dog 
This is the room that youll have to visit after all items would be in your 
pocket. The Dog that stands in the door is your main enemy  his name 
is Uzor. (Actually, in the real life, Uzor was afraid of my cat). At the left 
part of the room there is an orange kitten in the chains. After collecting 
all items and visiting the room with the kitten  you shouldnt touch 
him, though youll like to do it!
1.	The first floor 
Its a rather usual room with earth-block, like in Brian Blood Axe. In 
the first versions of my game  it was unable for Frosya to run 
successfully to the kittens after finishing the game under the white axe. 
Now, this bug is fixed. In the real life, our first floor was under 
construction that time and it was full of builders instruments. Plus, 
eight years age (in 1996), ants occupied our first floor. Thats why you 
see the axe ant the ant.
2.	Your own room 
Its the starting room with the box with the kittens. It was called The 
Frosya`s attic in previous version (If I remember right). Flying bee 
flies up and down because in the real life, in the hot days, different 
insects fly in the room, through the open window. And youll have to 
put them out when going to bed.
3.	The terrace 
This room was called the dinning room in the previous versions, 
because the terrace and the dinning room usually mean the same thing 
in Russia. We cook food in the terrace, too. To tell you the truth, we 
never had mice in our home. Thanks God!
4.	My own room 
In the upper corridor you can see me. I dont understand what made 
me to look so. When I was 10 I used to wear caps. And my favorite 
trousers were blue. Flying pencil associates with my hobby. I used to 
draw pictures a lot. Item cell is a diskette. When I was 10 my father 
brought me a disk 5`25 drive for ZX Spectrum. I saw a diskette first 
time when I was 10.
5.	Small orangery 
Was called My mommys room, because you can see my lovely 
mother at the bottom of the room. This room is called Small orangery 
because my mother is fond of plants and garden working. She likes 
working in the garden very much. Though she has no plants in her 
room  so amount of plants in the room is increased very widely!
6.	Under the east roof 
Our house is made of wood not of bricks. This place is full of different 
things we put there to get them away from our eyes.
7.	On the east wall 
Actually, our house has only two parts of the roof. The south part and 
the north part. This room is a tribute to the JSW room with the similar 
name. The flash in the right part of the room is blocking Frosya to jump 
to the right. The background is blue, though Frosya`s travels in the 
night.
8.	The chimney 
We never had a chimney! But here you can see it. It is dirty and it 
needs a vacuum cleaner! So you can see it there.
9.	UFO is on the house 
UFO never landed on our room. Aliens with two eyes on the long neck 
are one of my favorite sprites. They look very nice for me.
10.	The hall 
Halls in Russia is called Sanny (spell it). Its the dark place that keeps 
warmth from the frost in winter. We dont have a hall.
11.	The porch 
It is called Kryltso in Russia. We had a very long tree that felt 8 years 
ago after a strong storm. Frosya used to climb it. Strange guardian is a 
logo of the only seed trading company in the USSR. I liked it design 
very much even when I was very young (4 years). Real designer :-)
12.	Near the west wall 
Different insects liked our fir-tree very much and climbed it too. Frosya 
could meet them there.
13.	At the west part of the roof 
Bats liked our tree too. Ive never seen them actually but my parents 
say the saw something looking like a bat.
14.	The unusual part of the tree 
Our fir tree wasnt perfect and had a strange S trunk next to its top.
15.	The two branches 
Nothing special
16.	The antenna 
We had a usual antenna to gain the four main channels for the TV. It 
looked much more usual than in my game. Walking cybers are very 
nice sprites. I like them very much.
17.	The cellar. 
We have a narrow cellar under the ladder to the next floor. We never 
used it for storage because it is difficult to get to it. I used to put a box 
near its entrance  once I`ve catched a hedgehog and put it there. In 
the night my mom awakened when heard steps and different sounds. 
She thought that it`s a burglar! It is appeared to be a hedgehog.
18.	Very dark place with shelves 
Contains sprites from Bubble and bobble. I liked this room very much. 
Orienting in the dark is a bit difficulter than in light  that`s why it is 
needed to switch the lights on.
19.	Very light place with shelves 
After turning on the lights all guardians disappear (because they like 
only dark places) and Frosya can notice three items that she couldn`t 
find in the dark. Plus shelves and fire cells became very differently 
looking.
20.	Down to the bottom 
Is the flight of my fantasy.
21.	Something green and stinking 
Room without guardians and with the rope. Atmosphere of a dark and 
very strange room appears to be well showed here.
22.	The secret passage 
I never saw our cellar (it is dark and, as I already said, very difficult to 
enter it room), that`s why I always wanted to know what situates 
there. I could only dream.
23.	The extremely dangerous cable 
Strange alien flies left and right. It is an electricity cable with a small 
flash in the right. We never had an underground electricity cable.
24.	The ventilation 
Room in JSW stile with four guardians with different colors. Appears to 
be a tribute to the JSW.
25.	In the ground 
Will excuse me if I`ll tell you a small story about this and a few next 
rooms that situated next to this one. About eight years ago we bought 
a truck with a good ground. We wanted to put it under the trees to 
make to grow better. When all the ground was transported to the trees 
we suddenly noticed something  plants fell down every night, we 
founded tunnels. We couldn`t understand who make this tunnels. 
Suddenly my mother saw a strange insect around six centimeters 
length that digs earth better than the mole. It appeared to be a mole-
cricket, the evil of the gardeners, because this insect eats roots as fast 
as nobody other can. We declared war to these insects but we couldn`t 
make it. One mole-cricket (or, in Russia, medvedka) makes around 
400 eggs. It wasn`t a successful war  there were hundreds of this 
bitch in the garden and only a few years ago their population 
decreased. On this room, Frosya gets in their underground tunnels and 
fire-cell is a mole-cricket egg.
26.	Beautiful garden 
Our garden is really beautiful because of my lovely mother, who keeps 
it on the high standard! All neighbors say that is super.
27.	The telegraph pole 
A small introduction. When I was three or four years old, I`ve noticed 
interesting things on the telegraph poles  isolators. They were white 
and I liked their form. Since that time, I collect isolators. I suppose that 
I`m the only, who collects them. Here Frosya can climb one of the 
telegraph poles. Rabbit in the hole doesn`t appear here simply. Once, 
our neighbor founded two bunnies and presented them to me. I was 
happy, but after one day, I realized, that having a bunny is the worst 
curse in the world. Here you can see one of them.
28.	It is rainy day 
The name is taken from the song of one American or English pop-star. 
This room could be different, but when I was creating this game, I 
couldn`t operate JSWED well, and I couldn`t delete G00 guardians 
from the table. That`s why you see six the same guardians. Plus in the 
year when we took Frosya  there were a lot of rains. That`s why this 
room is made.
29.	Apple tree life 
We have a lot of apple-trees in the garden. They are rather big now, 
but don`t give much apples. I suppose that`s because such life in its 
branches. :)
30.	One flew over the cuckoo nest 
Name is taken from the film with the same name and from the game, 
you probably know, Technician Ted, on the ZX platform. The room 
contains a huge bird, looks nice, and the famous Dizzy. This room was 
called Dizzy`s mother in previous versions, but I agreed to recall it. It 
was able to jump right from the ledge with items, but now I`ve added 
a few earth-blocks there, that appear to be leaves.
31.	In the world of the isolators 
See description of the room 27 for information about his one.
32.	The ant ways 
Our garden is a home for a lot of insects. And, it`s a pity, but legions of 
ants occupied it too. And I hate them, because, when you are working 
in the garden they like to bite you rather painfully. Thanx God, they are 
small ants.
33.	At the foot of the hill 
actually, we don`t have any hills and pits in the village, but we have a 
small channels next to every garden for rain water. Maybe, Frosya 
thinks of them as pits.
34.	The crypt 
I hope, we don`t have an underground crypt in the garden, but as we 
can see, it is. Frosya can enter it. I like zombie-cat guardians. Yellow 
mole-cricket eggs appear to be ready for the next generation of these 
insects.
35.	The ways of the mole-cricket 
See description to the room 25.
36.	Boulder Dash 
Tribute to one of my favorite games on ZX.
37.	The cellar with jam 
One of the rooms, that never existed in the real life. Uzor`s face is my 
remake of the priest from the JSW.
38.	The hugest cave 
It`s the throne hall of the evilest creature ever born on Earth. :-)
39.	Dark chamber 
I`ve made this rooms with evil atmosphere to make the player be 
ready for something really horrific. This room situates deep in the 
ground.
40.	The huge mole-cricket big Momma 
The root of the pure evil. The huge mole-cricket, that appears to be the 
one, who lead this entire mole-cricket invasion into our garden. I like 
the way it looks, though.
41.	The caves 
It`s the ways that this huge mole-cricket made.
42.	Jump to the water pool 
In the game it is our private pool. As you can guess, we never had an 
underground water pool. That`s why I`ve changed it`s name to the 
Jump to the water pool. By the way, you can really jump to the water 
pool from the right edge or walking on the right cell of the left ledge. It 
is needed to do!
43.	In the water pool 
Frosya seems to be able to live without breathing for a very long time. 
Here she can meet one of the cat-mermaids (like it) and a World War II 
soviet underwater mine. Frosya has to collect coins.
44.	The pipe system 
We don`t have a pipe system in the village. But in the game Frosya has 
to make the way through narrow pipes and avoid different underwater 
creatures. By the way, the swimming axe is a tribute to the well known 
proverb in Russia. I`m afraid I can`t translate it in English perfectly.
45.	Valve 
It seems to be a valve since the Cold War with a huge USSR letters 
on the ceiling. (Or CCCP like it is written in Russia). Moving toilets is 
the tribute to the symbolic of the Manic Miner and Jet Set Willy games.
46.	Living quarters 
formerly named Sanctuarys bedroom  I`m afraid I didn`t translate 
it right, so I renamed it. It`s the living room in the valve. As you can 
guess, we don`t have any valve in the village.
47.	In the sewers 
We don`t have sewers in the village. But in the game they exist. There 
are a lot of pipes here with green stinking waterfalls that Frosya has to 
jump over. She has to collect toilet papers. Moving cloud (that can be 
seen in other rooms too  is a cloud-like alien with eyes and the 
mouth).
48.	Our dart room 
It`s the dream, because we had neither special room for darts, nor the 
darts themselves. This room appeared to be very tough and I remaked 
it a bit. Now it is simpler.
49.	Balloon-fetish room 
It is called so because of my love to the balloons since the early age. A 
few years ago I`ve noticed that there are a lot of people in the world 
who shares my love of balloons. I`ve never had a special room for this. 
Guardians are toy-bears, riding a balloon and jumping on it.
50.	The billiard 
I like this game very much, though I seldom play (because I don`t 
have a billiard table) it and I play it far from perfect. Guardians are the 
water-melon and the creatures, hiding in the empty cans.
51.	In the billiard table 
Tunnels in the billiard table for balls. By the way, it is strange, but there 
are now billiard balls in the billiard table. Where are they? :-) Moving on 
the conveyor with low ceiling needs to know a special ability of JSW 
engine to pass it successfully. ;-)
52.	Under Our Russian Mega-tree 
It`s the tribute to the JSW in my interpretation. For more information 
about the mega-tree, see room 11. This tree was a fir-tree in the real 
life.
53.	The place where we spend hot days 
With no last letter in the game. We don`t have such special 
underground room in the village and have to spend hot days 
somewhere else.
54.	Wet ground under the forest 
The nearby forest to the village is wet and can be called even a 
swamp.
55.	Energy generator 
Usual room in many games and a tribute to the JSW energy generator. 
Contains different machinery guardians.
56.	Empty warehouse 
I know nothing about such underground warehouse in the real life. This 
room contains a hidden way that can be simply founded by Frosya that 
leads to a not very pleasant room. Guardian is an empty bag of the 
cat`s food that began moving.
57.	The warehouse full of boxes 
Contains alcohol bottles, I suppose.
58.	The snaky wood 
Our nearby wood is occupied by snakes and people, who leave near 
this wood, are usually afraid of them, but some say that they are not 
aggressive. I`m afraid of snakes very much. This room can seem to be 
a tough room, but if you have a better look you`ll notice that Frosya 
can easily jump on the trees and snakes won`t catch her. By the way, 
snakes look very nice for me.
59.	Unknown discovery 
Formerly named The entrance to the caves. In Russia there is no, 
actually, any caves (near the Moscow) but, as we can see, Frosya 
founded one next to our house. The item is the sculpture of the 
owner  a dog.
60.	Unknown night castle 
There is no castles in Russia. But this castle can only be visible for 
animals, maybe. Flying cat skull is a remake of the skull that I`ve 
noticed in the Where is Woody? by Sendy.
61.	Ancient library 
Nothing special.
62.	The royal bedroom 
The second room where we can see Uzor the priest. The another room 
with him is called The cellar with jam. This room is divided on two 
levels and it is unable to get to the upper level from the lower level.
63.	Up on the sea 
Frosya has to move on the thin stick and to collect a flag. The ledge is 
a conveyor that moves to the right. Frosya has to jump over a robot 
(When I was young I had a toy  radio controlled Robot  it looked 
absolutely like in the game). To survive after collecting the flag is rather 
difficult when you do not know how to do it and rather easy when you 
know.
64.	The east tower 
I should warn you  tree leaves are fire blocks. And I like how this 
room looks like.
65.	Barrels from the warehouse 
Rather tough room. To get to the lower level is possible only if you 
move to the left on the conveyor that moves to the right. Plus it is 
needed to jump over three barrels. Be ready for immediate action when 
you exit this room to the right.
66.	The entrance to the Hades 
Unusual room with a devil breathing fire from his nose. Frosya can get 
to the hell if she will jump in the small hole at the pit. It needs practice. 
But who wants to enter hell? Only the crazy cat you control! Needs to 
add, that number of the room is likely to what it contains  66. The 
name is the tribute to the JSW room with the same name.
67.	The souls that didn`t pray 
If Frosya will be enough brave to get to the hell from the previous 
room, she will get here. Here she can notice two cat souls that have to 
live in a such not pleasant room for ever without any hope to leave this 
room.
68.	The main sterilization center 
Tribute to the Willy in Space. To pass it through from the right Frosya 
has to obtain an experienced JSW player. (or prayer) :-)
69.	The world of the dead 
Is a very tough room (one of the few very difficult rooms). This room 
has an unexpected exit to the right. Andrew Broad told me he likes this 
room.
70.	On the small ledge 
It situates up on the abyss. Be careful no to fall in it (Notice that I 
don`t warn you to walk in it).
71.	The way to the throne 
Black mouse guardian is a tribute to my favorite toy that stands in my 
room till now. A mouse that I called Musya. A very nice looking 
mouse, with a red costume. I like him very much because he spends a 
lot of time with me in the sorrows and in the happy moments.
72.	The devilish Maria and the axe 
Frosya can notice Maria the housekeeper as the main devil in the Hell. 
And this horny Maria whips poor Willy the miner with a rod! If you a 
real JSW fan you won`t stand this for a long time and would like to 
stop this unholy punishment of a poor Willy! How to do it you will need 
to find out yourself.
73.	Thanks Frosya, Maria is dead 
This phrase will be told to by Willy you if you will find out how to kill 
Maria. You will also obtain four items that needed for Uzor.
74.	The abyss 
This room can be a room that will lead you to a death sequence, or it 
can lead you to a few very nice rooms if you`ll play accurately. You can 
see a kite with a smile face here.
75.	The lowerest place in the game 
It is certainly the lowerest place in the game. Do you afraid to get 
deeper?
76.	Hey, this isn`t a game! Get out! 
If you dare to get deeper from the room above you will leave Frosya 
the cat z80 file and get here. You can see a sequence of 1 and 0. Fire 
blocks are 2, that actually appear to be errors.
77.	This is the memory of your ZX 
Frosya can even visit a ZX memory! Unbelievable room. It was able to 
exit It to the left but I fixed this bug.
78.	It is the opposite side 
Frosya finds herself on the other way of the Earth where everything is 
changing! Up and down changes their places and the ground now 
situates on the upper side and the sky is on the lower side of the 
screen. After having a better look we can notice that this room is the 
Off license from the JSW! This room is a tribute to the JSW first room 
(and one of the famousest ones from the JSW) and also this room is a 
tribute to the Dizzy 3: Fantasy World where Dizzy can fall through the 
Earth and gets to its other side.
79.	Poor Willy! He couldn`t make it! 
This room is an upside down room that was called The bridge in the 
original JSW. As we can see here, Frosya noticeses not a very good 
view. Poor Willy felt in the water and drowned. It was tough enough to 
jump over the broken bridge in the JSW, remember? Frosya can get 
what is left from the Willy  the two bags. The way left is blocked and 
Frosya has to leave Jet Set Willy game after visiting this room. Needs 
to add, that as you can understand the Frosya visits this game after 
Willy`s game over and you can see what happened to the Willy`s 
mansion (or, at least, two rooms from the game) after Willy`s 
squashing under the foot.
80.	Russian baths 
Russian national baths are of no comparation with foreign baths. It is 
hardly to imagine what temperature do Russians can have in the bath! 
It is the part of why Russian can`t be understood by the foreigners. As 
the proverb says: What is good for Russian  is mortal for a German. 
Frosya can`t touch hot stones  they will kill her at the moment of the 
touch. Frosya has to collect birch leaves. People in the russia baths 
whip each other with birch branches. It is a tradition.
81.	The fridge 
Note that the fridge is situated next to the baths. Here Frosya needs to 
walk on ice. Once jumped to the ice ledges they will lead Frosya on that 
destination she jumped until she stepped on the brick wall. Good timing 
is needed to pass under the ice-cream.
82.	Nuclear missiles chamber 
Thanks God we don`t have such chamber next to our house in the 
village. It is the third room that is connected with the Valve two 
rooms. And thanks God, the nuclear missile is still on the place. Frosya 
has to collect its nuclear cells from the top of the missile.
83.	Barrels of a gun 
Tribute to the song with the same name of a well known rock group 
Depeche Mode. Formerly, this room was called The castles cellar.
84.	The west beach 
Nice room with nice frogs. Collecting items isn`t as simple as it can 
seem on the first time. Surviving after collecting the low item has a 
rather good solution.
85.	In the world of the golden sands 
To tell you the truth there are no seas in about 600 kilometers near our 
village. There only ponds and lakes.
86.	The pond 
It`s the second time when we can be shocked with the ability of Frosya 
to breathe under the water. I like small green fishes at the background.
87.	The underwater caves 
It will be interesting to visit the destination of the tunnels, won`t it? 
Jumping bag is a bug in which bad people put kittens or puppies and 
then bring them to the pond where they throw that bag in the water to 
kill poor babies. Here you can see that the bag still has something in it 
and that something still able to jump well.
88.	The wet cave 
Has a secret way that transports you to the pipe system (like the way 
through the Forgotten abbey in the original JSW). I like the sprite of 
the snail. Collecting items is very tough in this room  I think you`ll 
notice that without my warning.
89.	The kingdom of the mermaids 
Here Frosya has to avoid two mermaids  that is, actually, rather 
difficult without loosing a life. Then she`ll have to collect four rings that 
are situated under the king of the cat-mermaids.
90.	The pirate ship 
There were no pirates in the history of Russia. This room is a tribute to 
the Dizzy 2: Treasure island. And, actually, to the whole Dizzy world 
where pirates are usual.
91.	The western point on the map. 
It is true. There are no rooms that are situated to the west of this one. 
Frosya has to make a shit for the fishermen :-)
92.	On the pirate ship 
Collecting the right-up item is rather difficult if you want to survive after 
obtaining it.
93.	In the tree branches 
Nothing special
94.	On the top of the trees 
Nothing special
95.	The east battlements 
The presence of the battlements rooms is a tribute to the JSW.
96.	On the battlements 
Tribute to the JSW rooms with the same names.
97.	The mystic tower entrance 
Frosya finds a tower that is so high that leads to the sky. An item to the 
right seems to be a non-collecting item. But I want to say that it is 
100% collected. How? You`ll see it.
98.	King Snake III 
Here Frosya can see a cute snake king that masterminds all snakes in 
the forest. Frosya has to collect its tongue and to leave the tower. Our 
kitty can`t kill the king and that`s why the snake invasion can`t be 
stopped.
99.	The flag 
It is a very tough room. If Frosya will fall down, she will certainly die 
and you`ll have to play the game again. Collecting the item requires an 
experienced JSW player.
100.	On the top of the tree 
This top of tree looks like a top of the oak, for example. In real life, as I 
already said, it was an old fir-tree.
101.	Brave leap to the left 
Formerly called On the tree branch. I`ve changed the name to give a 
hint to the player where to go next. :-)
102.	In the clouds of the paradise 
Frosya travels even in the sky. What a traveler! She visits caves, hell 
itself, underwater kingdoms and now she travels in the clouds. The 
weather isn`t very good in the sky and Frosya has to avoid flashes. 
Blue guardian is a soul of Willy. Now he has wings. This sprite is a 
tribute to the Adban De Corcy`s Afterlife and to him especially.
103.	Cool paradise 
Cool means cold because there are a lot of snow blocks here and also 
the word cool in Russia means well boiled when we speak about 
eggs. That`s why Dizzy jumps here too.
104.	St. Peter and one of your lives 
Here were can see a scene where one of your former lives asks St.Peter 
to let her go to the paradise. Maybe St. Peter will let her to enter the 
paradise gardens a bit later, but now the gates are closed. Frosya has 
to collect two prayers and to stay alive. Falling in the hole was fatal in 
the previous versions of the game, but not now.
105.	The sky 
Room that can be missed during the game, because it has no items and 
actually  it is a room that fills most of the empty rooms. I`ve inserted 
a cloud on top of this room not to let Frosya fall down after entering 
this room from the St. Peter and one of your lives.
106.	The white sun of the desert 
Tribute to the well known film in Russia with the same name. Where 
there was a scene with the hero digged up in the sand and when other 
hero gives him to drink water from the cattle. Here you can see Willy in 
the same situation. This room was called Techno clouds in the 
previous versions because Frosya has to collect TV antennas.
107.	The huge white antenna 
We never had one in the village. But I always wanted to have one 
NTV-plus antenna to gain all Russia satellite channels.
108.	The UFO hall 
A tunnel that leads to the main halls of the Unknown Flying Source. 
Interesting, that a cleaning machine moves here left and right. Aliens 
have to clean wear too. :-)
109.	The first level 
The UFO has two levels. Frosya enters the UFO on the first level. She 
has to obtain the laser phaser. But, as you know, cats can`t shoot. It`s 
a pity :-( Be careful to enter this room from the left as the small UFO 
guardian can destroy you. BTW. this guardian is a tribute to the game 
Firefly where shooting such ufo caused a healthy rain in that game.
110.	Elevator is broken 
Aliens can`t repair a broken elevator and Frosya has to jump up, using 
small ledges.
111.	Aliens like ice-cream too 
Of course, they are! Ledges in this room were made of ice (like in the 
fridge). But I`ve agreed to make them made of soft snow. :-))
112.	Kinza-Za and the time machine 
Here you can see a very nice alien with green skin, two red eyes, sitting 
on the ledge. Also here you can see nice-looking three-eyed flying 
aliens sitting in the small UFOs and the jumping creature made of 
unknown green substation. Kinza-Za is a tribute to my favorite Russia 
film Kinza-Za with Russia interpretation of heroic foreign films about 
space traveling. In my game, Kinza-Za is the name of the alien. 
Kinza-Za is situated on the time machine that cans teleport Frosya to 
the early age. Be careful! Once teleported  there can be no way back!
113.	The east level 
Nothing special
114.	The porno store from the galaxy 
Aliens obtain all porno magazines from the galaxy. They even put 
magazines in boxes. As you see, there are hundreds of boxes in this 
room! Moving guardians are naked (not fully) Maria the housekeeper 
and Maria and Willy together making love. ;-) Frosya has to collect a 
condom.
115.	The past-o-rama 
The destination of the aliens time-machine. Frosya appears in the 
prehistoric time. The name of the room is a tribute to the FOX20th`s 
Futurama. One of my favorite foreign cartoons. Actually I don`t like 
foreign cartoons but this one and The simpsons. :-) As for me, this 
room is very beautiful.
116.	Up on the waterfall 
One of the beautifulest rooms in the game.
117.	The cleanest pond 
A very nice-looking room.
118.	The waterfall 
Nothing special
119.	Near the underground river 
Nothing special
120.	Far from home 
previously named How would you come home, Frosya. This room is 
really far from home! Frosya has to collect chests with treasures. I like 
the waterfall to the right. It`s a pity, that it can`t be animated.
121.	The crystal water 
Nice looking room where Frosya has to collect flowers.
122.	Nessie with open mouth (hint!) 
A well known monster from England. A tribute to the English friends 
(and the Yahoo! Group (because most of the members are English) 
whom I want to say that I know their England traditions and like 
England too). If you will get to close to the Nessie  it will eat our 
heroess!
123.	In the nessie`s teeth 
If Frosya will be brave enough, she can enter the Nessie! As you can 
notice, it has a very wide mouth!
124.	Guts and brains together 
It isn`t very pleasant to be in somebody`s organism. But sometimes it 
is needed for surviving. :-)
125.	The giblets 
Not the room I want to visit.
126.	Urine waterfalls 
Rather tough room that looks like a tribute to the famous rooms like 
Willy plays tarzan. Interesting what is the source of a such urine-fall? 
Only one way to understand what is the source  to climb up the rope. 
In previous versions it was a one way hole, but, don`t afraid, now it is 
not.
127.	It`s the old king bathroom 
The next seven rooms are tribute to the original JSW. 
Frosya appears in the Willy`s great party after which Maria wouldn`t 
let him go to bed! Frosya`s task is to tell Willy to stop the holiday. But 
it is too late! Everybody got drunk here. Fate of Willy is his curse. You 
can see Willy near the toilet. He fells himself not good! ;-)
128.	There are a lot of guests here 
Willy`s guests including Rockford from the Boulder Dash.
129.	If you`re under 21  get out! 
Marias love. Why she got angry after this act of love? I don`t know. ;-) 
But, needs to add, that it is rather difficult to collect pillows from this 
room and not to sacrifice a life. 
130.	Willy has a party 
The most famous room linker in the world. Note a drunken monk 
from the chapel. ;-)
131.	Willy doesn`t know what will be 
He certainly can`t know now what curse will fall on him! This room no 
more difficult than the Nightmare room from the original JSW.
132.	1 Day before the original JSW 
Yes, using the aliens time machine, Frosya is able to take part in the 
Willy`s party.
133.	The attic bugs 
If youre a true JSW fan I shouldnt describe you why I`m called this 
room so. :-)
134.	Lion King 
Tribute to the Disneys cartoon. Frosya has to play the role of Simba 
the lion and to obtain a strange artifact that is situated on the right end 
of the ledge. Falling down is fatal. 
135.	Russian fields 
Collecting worms is possible, but not very easy.
136.	The Russian shop 
The tribute to the eastern part of the original JSW, The off license. 
Here Frosya can obtain a lot of items (toilet papers). Russian coin (2 
rubles) can cause harm to the Frosya if she touches it. I like the woman 
near the cash desk. :-)

All rooms were checked on bugs.
> Makovsky Igor
-----------------------------------------------------------------------------
www.bwc.by.ru
igorekmak@mail.ru
